Post production : Digital District.
Directed by Pleix.
Commercial for the latest Nissan Micra which is supposed to take you far without any stop at the Gas station, hence this "love movie" where a dumped out station try to bring her beloved car back.
I've been on the set (in Barcelona and its countryside) to supervize shooting and then work on building the station and light/render a few shots to let the flamist play with them.
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Post production : Digital District.
Directed by Edouard Salier.
Video clip for the french band “Justice” on the first single of their last album.
Pretty cool project with a damn great team where I've mostly worked on day shots. Lighting & Rendering as usual but I had the opportunity to greatly work on my textures skills.
I also wrote a bunch of scripts to speed up pipeline and save animators a bit of hassle.
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Post Production : Nexus Productions.
Directed by Smith & Foulkes.
I was “Mr Shot03” this time. The shot involving stairs while the boy becomes a teen.
I first scripted a small tool to ease the creation/animation of the stairs in order to keep the flexibility requested as long as my layout wasn't validated by directors. I then did the usual process to shade/light and render everything up to the flamist.
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Post Production : Digital District.
Directed by Edouard Salier.
Promotional short movie for the upcoming serie of electrical cars from Renault.
I've focused on the 45 first seconds of the movie : the square with the merry-go-round. Mostly shaders, lighting and rendering of the environment.
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Post Production : Nexus Productions.
Directed by Minivegas.
Commercial for the video game “Super Mario Galaxy 2” on Wii.
I took care about the shot05, a huge truck in above an american-looking city, coming from suburbs, through skyscrapers, passing harbour to the mountains.
I worked on the whole shot layout, modeling, a bit of textures, then lighting/rendering and precomp. A kind of generalist job :)
Yeah I know, the final shot is all blured and it should hurt my ego, but hey, that was a fun job.
I also did some additional modeling and textures for the 2nd commercial.
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Post Production : Taylor James.
I've mostly worked on shading/lighting and rendering.
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Post Production : Unit9.
ŠNestlé Extreme requested an interactive website where the user can stand for the director of their last TV commercial.
The user had the possibility to cut his own movie by using footages from a set of 11 shots. He could then apply several interactions such as color correction, mouse tracking system, element replacement (background, characters, etc), music/sound effects and so on.
I had to generate all the different shots/elements.
The video shows some different shots that could be used.
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Post Production : Petrol.
Countdowns for outdoor advertising billboard in London. Screened when 4 major cities switched to 2009 : Sidney, Moscou, Paris & New York. Individual job done on 3ds max and After Effects.
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Post Production : Nexus Productions.
Directed by : Adam & Foulkes.
I worked on layout including the proxy modelling to merge CG into live action and some modelling for background characters.
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Graduation movie co-directed with Remi Dessinges and Guillaume Fesquet.
I worked on Lighting, Rendering & Compositing.
I also modeled/textured half of the environnement.
Full scanline rendered.
See http://www.fromthehoop.com for more.
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